AI-powered civilizational openers — implementation intelligence for June 2026
| Subject | Usage Rate | Adoption |
|---|---|---|
| Mathematics | 90% | |
| Science | 85% | |
| History | 95% | |
| Languages | 70% | |
| Arts & Craft | 55% | |
| PE / Yoga | 40% |
| Prompt Type | Count | Trend |
|---|---|---|
| Conceptual Connection | 48 | Most Popular |
| Historical Parallel | 36 | ↑ Rising |
| Curiosity Spark | 29 | Steady |
| Comparative (IKS vs World) | 18 | Underused |
| Story-Based | 22 | Steady |
| Problem-Solving Opener | 11 | Needs push |